EmpireX
"The newest revolution in the online gaming industry"
- PC Gamer Magazie
When
I first saw the title of the company, I immediately envisioned Roman
type font and associated role-playing games with this company. The
company, EmpireX, needed to be represented as big and bold. I went
through a friends collection to get a feel of video game logos. A lot of
them were represented by the title itself. Once in awhile I saw a
symbolic object or symbol included as a letter or within the logo.
My
approach to creating the two games within the company started off with
coming up with titles. My titles needed to have a ring to them and
mysterious enough to have the viewer want to play them. Ultimately I
came up with "Ace of Spades" and " Keys to the Kingdom". "AOS"
is a mystical-realism game where the main character gains certain
magical powers and weapons along their journey to defeat the terrors
they encounter and rescues those in need. The character comes from
a prophecy that names them a "Spade" ( like the equivalence
of savior) who needs to find the main evil behind the destruction of
the worlds- human and creature.
"Keys"
is my rendition of Disney's "Kingdom Hearts" game. In my version the
main character is on a mission to collect five keys to five special
doors that is holding each of the fairies captive. Without these
fairies, nature and the seasons are unable to function and flourish.
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