About Me

There are a million grand stories waiting to be told, and I think a few of them are mine. I am experienced in the traditional arts concentrating in oil painting, graphite drawing, and painting on shoes. My talents extend to digital photography, design, and illustration, and my newest endeavor is animation.

Saturday, October 25, 2014

Module 3: Final Web design

Candy

                While I was researching website designs I noticed a lot of rectangles and straightforward layouts. I wanted to create a not so traditional web page layout for a portfolio because it should showcase a unique and talented artist. Colors are a key component. The visual aesthetic draws a person in.  Easy accessibility and navigating around a site is also an important factor.  Sometimes highlighting the word of the chosen section can be lost. By bolding the words of the section a person is presently viewing, aids in a person knowing what they clicked on. I utilized Flash for the main page font animation, Illustrator for the graphic art on the main page, and Photoshop for the rest.


Wednesday, October 15, 2014

Module 3: Website Sketches


Candy

As an artist I try to be different. I know websites follow a traditional format, but I don't want traditional. I like the unique. Some of my designs reflect the standard website appearance, while some are different. 

I focused a lot of my efforts on the color scheme and ease of a page. These two things attract and hold a person's attention to a site. 

I found this to be a little challenging because I was building this site as a portfolio and service site for my talents, and I hope to one day figure out Dreamweaver and create this layout. I am a multi-faceted artist with a lot to offer. I found the challenge in trying to create a clean and attractive site to express everything I do. I tried to crunch things together and categorize, but this may not be the best way to go about it. I have considered separating the photography from the traditional art into different websites, but I think this takes away from me as an artist.

Some of the images are my own and some I found through Google search to fill the space. 






Friday, October 10, 2014

Module 2: Logo Final

EmpireX

"The newest revolution in the online gaming industry"

- PC Gamer Magazie

When I first saw the title of the company, I immediately envisioned Roman type font and associated role-playing games with this company. The company, EmpireX, needed to be represented as big and bold. I went through a friends collection to get a feel of video game logos. A lot of them were represented by the title itself. Once in awhile I saw a symbolic object or symbol included as a letter or within the logo.

My approach to creating the two games within the company started off with coming up with titles. My titles needed to have a ring to them and mysterious enough to have the viewer want to play them. Ultimately I came up with "Ace of Spades" and " Keys to the Kingdom". "AOS" is a mystical-realism game where the main character gains certain magical powers and weapons along their journey to defeat the terrors they encounter and rescues those in need. The character comes from a prophecy that names them a "Spade" ( like the equivalence of savior)  who needs to find the main evil behind the destruction of the worlds- human and creature. 
"Keys" is my rendition of Disney's "Kingdom Hearts" game. In my version the main character is on a mission to collect five keys to five special doors that is holding each of the fairies captive. Without these fairies, nature and the seasons are unable to function and flourish.

Thursday, October 2, 2014

Module 2 CP Sketches

EmpireX

"The newest revolution in the online gaming industry"

- PC Gamer Magazie

When I first saw the title of the company, I immediately envisioned Roman type font and associated role-playing games with this company. The company, EmpireX, needed to be represented as big and bold. I went through a friends collection to get a feel of video game logos. A lot of them were represented by the title itself. Once in awhile I saw a symbolic object or symbol included as a letter or within the logo.

My approach to creating the two games within the company started off with coming up with titles. My titles needed to have a ring to them and mysterious enough to have the viewer want to play them. Ultimately I came up with "Ace of Spades" and " Keys to the Kingdom". "AOS" is a mystical-realism game where the main character gains certain magical powers and weapons along their journey to defeat the terrors they encounter and rescues those in need. The character comes from a prophecy that names them a "Spade" ( like the equivalence of savior)  who needs to find the main evil behind the destruction of the worlds- human and creature. 
"Keys" is my rendition of Disney's "Kingdom Hearts" game. In my version the main character is on a mission to collect five keys to five special doors that is holding each of the fairies captive. Without these fairies, nature and the seasons are unable to function and flourish. 


Thursday, September 18, 2014

Artist Statement

   The First Impression 


  There are a million grand stories waiting to be told, and I think a few of them are mine. Narration and storytelling have always been potent forces in my life and work. Much of what I have created in the past few years has had some sort of relation to fairy tales, myths and dreams. Fantasy is a subject that I feel shall be present in my work for quite some time. Our culture often dismisses it as nonsensical and unimportant when really the human psyche depends upon it to survive. We readily accept that fairies and demons don’t exist, but we have severe difficulty recognizing that the same is true of time and national borders. 

     The human body also has a strong role in my artwork. As human beings I feel we are naturally inclined to the figure as both idea and image. By examining the body we can investigate our relationship to one another and to ourselves. Our experiences may be radically different, but the body is the common vehicle through which all of mankind experiences the world within and without.

    As with anything in today's society, one can make a theme or story line based off of that inspiring thing. My obsession with the Seven Deadly Sins combines my passion for fantasy and realism. As mystical as they are, they are brought to life through humans. You can look into anything and realize a Sin connected with it. I love the challenge and array of narration associated to each Sin.

     These three foci are also joined by a fourth interest, color. So much of how we feel about the world is dictated by this element. It makes us feel, it makes us desire, it nauseates us and enrages us. Colors can hold a unique power individually, or take on a different in relation to other colors. Color can evoke something that both the body and fantasy can, but in its own unique way. It can create feeling, it can create energy, and at its very best it can create ‘spirit’.



      Art can hold a unique power individually. Artwork is the creation that both the body and mind combine into one own unique way. I am experienced in the traditional arts concentrating in oil painting, graphite drawing, and painting on shoes. My talents extend to digital photography, design, and illustration, and my newest endeavor is animation.